That’s a comprehensive number, including hardware, software, peripherals and in-game purchases. While software sales saw a slight 6 percent boost over last year, hardware of all stripes sold 24 percent less, reflecting lower unit sales and some slashed console prices. This translates to a combined 15 percent lower average retail price (ARP) for both Xbox One and PlayStation 4 consoles, with 7 percent fewer units sold. The exception is Nintendo’s 3DS, which moved 4 percent more handhelds than in 2015, likely thanks to this year’s release of Pokemon: Sun and Moon back in November.